Of course, if you're familiar with Disney Infinity, then the idea of an entire game being based on the Disney Infinity driving engine may understandably have you worried - if anything, control wise, the driving sections were some of the worst parts of the game (at least until they were overhauled for Disney Infinity 3). Fill the whole boost meter, and double pressing Square (on PS4) will let you go "in the zone", which not only gives you a boost, and not only makes you invulnerable, but also sends anyone you touch flying - literally.ĭo the right trick across the entire boost pad strip, and you'll earn some tasty bonus boost Not only does this charge your boost meter, but performing the right trick across an entire boost pad section will earn you a bonus boost too. Flicking it left and right will let you side swipe other racers (often knocking them totally off course if they're mid trick), while pushing it up lets you drive backwards, and down gets your car to flip up on two wheels. No matter which kind of race you're doing, (or how well you're doing) there's always time for a little showboating, and in Cars 3, that's all handled on the right analogue stick. One of the more unusual aspects of Cars 3 is its stunt driving. The more awards you unlock, the more you'll level up, which in turn unlocks new racers, while playing in each mode individually will unlock new tracks. Whether it's asking you to cross the line in the top three of a race while driving backwards maintain 1 st place for an entire lap of any race or strike 10 opponents with rockets in any single event, this is a really neat idea that means there's always something new to work towards, no matter which mode you're playing. Essentially like Disney Infinity's Feats, or Smash Bros' challenge wall, the Hall of Fame is a collection of 136 challenges for you to complete (because round numbers are for wusses) across all aspects of the game. In place of a story mode, Cars 3 has what it calls the "Hall of Fame" - something which is technically more of a grid of fame, and which gives you plenty of reason to keep coming back.
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Hitting the points balls is important to put you in pole position Takedown events see you chasing a lorry that spawns waves after waves of karts on the track, leaving you to destroy as many as many as possible to earn points, while stunt showcases are high score challenges, as you try to take every jump, leap and ramp you can find on the track, pulling off as many moves as you possibly can to try and earn more points than the other racers. While standard races and battle races (standard races with weapons) are fairly explanatory, the latter two are a little more unique.
![cars 3 driven to win menu cars 3 driven to win menu](https://i.ytimg.com/vi/diY4CeNdp2M/maxresdefault.jpg)
At its most basic level, there are four different types of events to partake in - standard races, battle races, stunt showcases, and takedowns. While we're a little bit disappointed that there's no story mode here (or any clips from the film - to us, it's not a proper film tie-in without plenty of film clips), there's a heck of a lot stuff to get stuck into here nonetheless. No matter what mode you're playing in, or what course you're racing on, every last bit of the game is playable with another player - and that's something that hasn't been shouted about anywhere near enough. Perhaps the biggest surprise, though, is that the entire game is playable in split-screen - and not just two player split-screen, but four player. It does not store any personal data.Hammer the right trigger to get a boost at the start of the race The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin.
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